Racing APP [No Escro
99.90USD
Package Description
A full racing scene for your server, not just a command that starts a race. Players build their own events, chase ELO across seasons, study the telemetry of every lap they drive and race the ghost of the track record. Your staff runs the whole thing from a single admin panel.
Features
- Players create their own events: track, buy-in, class, laps and rules, no admin needed
- In-game track creator with a free camera — build a circuit without touching a config file
- Ranked matchmaking that fills lobbies by skill and lets racers vote the track
- Telemetry after every race: your racing line, sector times, crashes and best lap
- Ghost car replaying the track record, with a live time gap on your HUD
- Drift mode against the clock, where every checkpoint buys you more seconds
- Seasons, crews, ELO and XP that reward racing, not only winning
- 20 ready-made tracks included, so the scene is alive on day one
Showcase
Every race, your rules

Pick the track, set the buy-in and the prize pot, then decide how it gets raced: laps, vehicle class, phasing, reversed, ranked or casual, private with a password or open to everyone. The map previews the layout and a summary panel shows exactly what you are about to launch.
See exactly where you lost the time

Every finished race is recorded. Open a track and you get your line drawn on the map and coloured by speed, every crash marked, and a sector-by-sector breakdown against your best lap — green where you gained, red where you lost. On multi-lap races you can review each lap on its own.
Chase the record in real time

A translucent ghost car replays the fastest lap ever set on the track, driving your own car, while the HUD shows whether you are up or down on it corner by corner. Drivers can chase their own personal best instead, and the ghost restarts every lap so the fight always begins fresh.
Drift against the clock

The timer starts draining the moment you launch and every checkpoint you cross buys you more seconds. Chain your drifts to build the multiplier and keep the run alive — let the clock reach zero and the race ends there.
Winners on display

After every event the top finishers are showcased in The Underground with their real cars, exactly as they crossed the line, alongside their times. Anyone can walk in later and see who took the night.
Run the whole scene from one panel

Crews, tracks, seasons, results, automatic events and the ranked matchmaking settings, all in one place. Watch live races as they happen, manage crew rosters, clear records or tune how often the server spawns its own events.
Compatibility
- ESX
- QBCore
- Qbox
- Custom Frameworks